Fallout Shelter App Reviews

233 add

Multiply player

I love this game one problem is in the next update add other vaults so when you send a guy out to the wasteland they can raid or became friends with the other vault and you should add that you get to control the person out in the wasteland. Then it could be like the really game. Also you should add that you could go out in the wasteland with a friend like from a different device and online.

Please improve

I love this game but it takes long to get food and water. Due to this, my dwellers are always sad. Another problem is that they died out, some not all. This is like Im taking 2 steps forward and 3 steps back. Please improve this game for a more enjoyable gameplay.

Mediocre

I played obsessively for three days, then realized theres no pay-off. I like the gee-wiz post-apocalyptic aesthetics. And putting the Fallout style into a tower-defense type game is a good idea, but the mechanics fall short. My main grip is the UI. There are multiple menus you access through the bright green icons buttons. Each menu is different, making them difficult to navigate. There is one, when you double click a room them click the rooms character menu, then click the character, that I never really knew what it did. And lots of the menus are accessed in that manner: click here, then here, then here. There was also a lot of information that you just cant access. For example, if you want to see a list of the weapons that are equipped, you cant. You just have to click through all your characters. Final problem falls between design and programming. The only exciting part of the game is when theres a raid. Its mostly tower-defense in that you need to have characters well-equipped to handle the raiders. However, you can do a little slight of hand and pass weapons around the shelter, and heal characters while in battle. But the characters are constantly jitter-bugging around the rooms, and the touch actions are sluggish. Also, the health bar is displayed above the characters, but if theyre bunched together you cant figure out which one to try to tap. I gave this a 3 star rating, but after writing this Id only give it 2, and thats for using the fun Fallout style. Overall this game is over built and under designed. Dont Buy. ;)

Awesome but needs improvements

You should have a sand box mode and for that your should have double the vault space and have more random attacks for it

Junk

Big Pos crashes lags and touch screen all messed up big waste of your time till a good fix

A repetitive game, frustrating interface selection

Lets be honest here, if this game wasnt a fallout game nobody would care about it or say its a good game. Besides that the game often will back you out to view the entire vault when trying to select single dwellers. Very frustrating when death laws attack and you are trying to stimpack your dwellers and you are taken away from the fight. Dwellers also move a lot so selecting them is difficult enough. Ive played this for 6 months or more and would not recommend.

Game review

This game is fun

Fallout is what?

You dont even need to be a fallout fan to like this game. Its fun.

Great...but

I love this game, I love fallout and praise Bethesda on this game. This game has a lot to do and I get absolutely addicted. But the only problem I have is that towards the end where I have a large amount of dwellers and have unlocked all the rooms the death claw attacks get excessive. Its like every time I open the game theres a death claw attack. I just would want Bethesda to kind of mix it up and have less of the death claws. But still this is one of the best app ever.

Are you serious?

You pay money for mr. Handy and he can just die on you cmon man fix that

The weapon making room

It doesnt work you cant build it

The longer I play, the more the flaws are revealed

UPDATE April 30: Crashes seem to have been fixed. Returning to 3 star rating. Im a bit irked by the change to rush failure possibility percentage changes in 1.5. Used to start as low as 0% with fully maxed dwellers. Now it starts at 10% and jumps to 20% on the second rush. Whats the point in this? How else are we supposed to make dwellers happier? Previous review: Ive given this a great review on the iPhone. On the iPad, where Ive been spending much more time with it, and where we should have better control with larger screens, the game doesnt actually deliver an improved play experience. The graphics are easier to look at, but that is a limited improvement, since plenty of text is not resolution-independent (could you folks at Bethesda do something about that?). On a larger screen, targets should be EASIER to touch individually, but I find the tap targets to be VERY low resolution. Leveling up a skill on a dweller by tapping another dweller (or empty space) to his/her left/right...?? Its far more egregious while fighting off invaders: Trying to manage dweller health during attacks becomes nigh impossible. They cluster together and cannot be tapped as desired ("tap, wrong dweller... Tap tap tap... No no no! Tap tap, oh no, now Ive zoomed out entirely!!"). The lowest health dweller is overlapped by another dweller you might not need to give a stim to. How do you fulfill "Survive [n] Deathclaw attacks" objectives if you cant manage dweller health during said attacks?? EDIT: this is also very frustrating when trying to hunt down and tap on the "mysterious stranger" before he magically vanishes. Edit 2: Health bars often fail to appear during incidents. They also fail to clear afterward, sometimes. Room labels also fail to clear sometimes after deselecting them, and this makes reading other room labels annoying because both labels overlap. As for game play: If youve leveled up a lot and improved your rooms, the game punishes you. The longer you play, the harder it is to enjoy playing. Youd think that improved dweller and room stats would lead to more success. Instead, it leads to worse attacks, and far worse disasters. Fires burn forever with six dwellers fighting them. Why would a fire last longer when youve IMPROVED a room?? Shouldnt an UPGRADED room be LESS disaster-prone?? Fallout 1 & 2 got more fun the more you leveled up. Fallout Shelter just becomes more tedious. Im not abandoning the game just yet, but Im not sure Im enjoying it anymore. PS: I know this game is based on the cultural quirks of the nuclear 50s, but the sexism is starting to grate on me. Why cant a woman use a professor outfit?? (for one example of many!) Update: BUGS! • Constant crashing on load/exit of vaults and on room merging. • Dweller name text box sometimes doesnt appear when re/naming dwellers (typing blind, cannot edit text). • No inertia on scrolling up/down when zoomed into left or right edge of vault. • "Room with [no] corpses" bug struck. Cost me the destruction of three full size, fully upgraded rooms just to get rid of the bugged state (dwellers complain about corpses that dont exist and have <20% happiness). These six dwellers also wouldnt increase happiness when moved elsewhere until killed and revived. • Three times now Ive NOT gotten credit for the "survive [n] Deathclaw attacks with no casualties" objective. • Label and health bar bugs mentioned above. • Cannot drag a dweller away from near another dweller thats awaiting a "tap to level-up" (and a single tap to select the dweller would trigger the level-up of the nearby dweller). Why this is annoying: I need the visual cues to see where I have dwellers to relocate after leveling-up, because zooming out and dragging dwellers around is a lot of visual clutter.

Great

This game is a lot of fun, and a great time filler. Perfectly balanced between paid and free. That meaning you can just play this game without having to pay to get any farther like clash of clans. I actually spent like $100 on that. I regret every dollar. But Fallout shelter is great, and you should concise getting it.

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